Rei Shepard
Spectre II
132
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Posted - 2013.04.09 06:16:00 -
[1] - Quote
I-Shayz-I wrote:EDIT: This thread is about the inexsistant spread of the AR while aiming down sights. Not about the range of the AR, not about how it compares to snipers, and not about sniper rifles. ____________________
What other game allows you to snipe players across the map with a fully automatic assault rifle simply by aiming down the sights without a scope?
Snipers have to crouch and sit still before they are able to get that precision, so why does the AR have this advantage even when strafing back and forth while aiming? I mean, the unsteadiness from movement should be enough to give the AR some inaccuracy.
The damage is fine, the range is fine, the kick/recoil kind of works, but the spread/dispersion only works properly in this game when you are hip-firing. Aiming down the scope lets you hit the exact mark almost every time even at it's max range, which doesn't make sense. ____________________
Am I the only one that sees this? Because EVERY time that I see a thread about the AR it's about the recoil, or the damage, or the range, or some other factor that is working as an assault rifle should work.
Yet the lack of spread/dispersion/inaccuracy is never mentioned.
I mean, every other game has this in some form or another. Halo doesn't let you scope with the regular AR, Resistance has it, Most other shooters don't have big enough maps for this to be a problem, and even then trying to snipe with a weapon without a scope is almost impossible.
Assault Rifle is the weapon all other weapon types are specialized from, hence it can do everything well but nothing as excellent as the specialized weapon when used inside its specialized set of rules.
IE: shotgun kills with 1 round at close range, Lazer rifle melts someones face off quicker at range, sniper rifle denials troops from entering an area by dealing high up front damage.
If the AR can't do everyhting above at an acceptable level, it would just mean its another specialized weapon type.
But if both parties are equally as good, the AR would be outperformed by all the other weapons in their specified range of operation.
Here in lies the issue, its not because you pick up a shotgun, or a Lazer that you become awesome just by default, someone out there is always going to be better then you.
Most snipers miss me when i am standing still, most sh*tgunners miss me when i am strafing, do they deserve to die? why yes they do...whenever i meet a real sniper or shotgunner with skill, its lights out and my AR will be useless.
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Rei Shepard
Spectre II
133
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Posted - 2013.04.09 11:50:00 -
[2] - Quote
Garrett Blacknova wrote:Rupture Reaperson wrote:Again you are harkoning back into skills an personal tactics, of course if one evades on CQC and the other doesnt there is a easy winner, thats not the point. What happens if neither evade or both evade at a similar level? In CQC, when both are evading, the SMG has a better chance of hitting with each shot, and each miss is less of a reduciton in dps because of the nature of how CQC happens. Quote:it comes down to gun vs gun, and the AR wins, either by range or dps alone, when it should be a toss up (range OR dps), I could understand that the AR is the only gun with a "vs shield" bonus, I could understand that the gun can do well in all ranges, hell even if it didnt had spread I could live with that... but not all 3 simultaneously. If you're looking at POTENTIAL DPS, then the AR wins, if you're looking at practical scenarios with both players evading, the SMG will put out damage faster than the AR.
If i run stacked damage mods ill stick to my AR in cqc and believe in my evasion skills while keeping my target locked, i will also fire in bursts to conserve ammo, or full auto when i am sure to finish it, but if you run 2-4 mods, a couple of rounds finishes the would be dance rather in in the first second.
I however do swap to my SMG depending on situations, if one is close and one is heading my way but i can take out the cqc quick with my SMG then swap to take the distant target ill do that.
The SMG in most cases puts out more DPS then the AR bar no damage mods, more lead downrange has more chance to hit the target, thats why the breach variant of the Assault rifle is so terribad at breaching stuff, sure its Christmas when one of its rounds hits, but if you miss one round it takes a year to fire another one, miss that one too and yer dead.
We sure seem to agree allot Garrett :p
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